Testing the #cardboarddoppleganger before the #stanley run on Tuesday through the town in #countydurham Process as product. The gaming experience. A definition used for games is often suits lusory conteact. A set if generative rules players abide by to make an occurrence more inefficient. This idea of generative rules when applied to the making process can mean that you create a way if making that is tougher to achieve but that the results are something unexpected. Here as artists we set about with a rule set ‘to make an animation in the world that shows the people of the town’.
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My Blog Posts
- School of Experiece
- Embodied segmented image project, hopefully.
- Taking the animation for a walk through town
- Animating the cardboard doppelganger in Stanley
- Making the figure run, test animation
- Finishing touches to cardboard doppleganger
- Running the figures together
- CUT OUT
- Drawing and cutting for ‘Animated Graffiti’.
- Upcoming Animated Graffiti in Stanley
- Making game worlds in the world with young people workshops
- I am on the Professor game podcast.
- Reaerchgate stats
- Maze workshop at Sheffield Hallam University
- Finished phd
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